A deck idea. - 2007/01/29 10:48Here's a deck I put together. Let me know what you think. It's a mixture of blitz and build.
Starbase (1): Liberty Tower. In my eyes the strongest base the Minmatar have.
Outer Regions (3): The Khanid Kingdom. Essential in any competative deck. Heaven. ISK for destroying enemy ships. Win:Win Lonetrek. Useful if the big ships turn up and there's the ISK.
Ships (21): Burst x3 Great for that early defence. Breacher x4 Something to worry your opponents with Kestral x2 Good defensive and for a blitz attack Griffin x2 Excellent in defense and blitz Bantam x2 A miner that give you another card, win:win Catalyst x1 Useful against pesky little ships Cyclone x3 A good soaker of enemy ships Rupture x3 Just plain lethal. Typhoon x1 The Daddy for just in case.
News (12): Insurance Fraud x2 This can be a real good ISK creator Martial Law x1 Limits your opponent options - V. good Adaster's Disaster x3 Ships go bye, bye Day of Retributions x3 To make sure you get everyone. Mind Control x3 When you just want to say NO!
Starbase Structures (5): Thukker Pirate Haven x2 I hurt you I take ISK. Thanks. Junkyard x1 Just when you need that ship quick Perch of Persecution x1 I get to see your hand. Market Research x1 Deck manipulation is nice.
Locations (14): Slave Mines x4 Best free outer region location to date Veldspar x3 Why would you not have it. City of God x2 Just to upset opponents Interstellar Trade Post x4 It grows as you expand Ancestral Homeland x1 Good to help keep that location.
Total 52 cards.We shall seed the stars with our scions and reap that harvest.
No expect the Spam, spam, spam, spam...
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