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Boardwalk :: Forum List Deck Discussion Amarr Decks

lipa666
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Frigate
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Empire Deck - 2007/02/18 13:50 Hi this is my Amarr deck:
I call it Empire ( secure and control to make 1 very strong finishing blow)
This deck give very good income at the beginning and stabile income about 20 isk in mid and end It kills by Arbi or thrasher with guardian


Holder tower
Stein
Insmother
Sansha’s Nation

Locations:
4 Pyroxeres
4 Scordite
2 Star Chart Ent.
2 Veldspar
2 Crokite

Stuct.:
2 Moon Harvester
2 Warp Disrupt. Field
1 Censor Office

Ships:
4 Reaper
2 Ibis
4 Burst
2 Atron
2 Tormentor
2 Punisher
2 Thrasher
2 Guardian
1 Arbitrator

News:
4 Mind Control
1 Damage Control
2 Forsaken Ruins
2 Hired Enforcers
2 Exiled from the Empire
1 Pirate Mercanery

On the little tournament I have following matches:

1. Minmatar kamikaze deck with trial and terror and martial law; score 1:1 time ends
2. Caldari heavy milling deck with Ferox; score 1:1 time ends
3. Galante beginner with little modified starter typical beat-dawn:; score 2:0 very fast

If you have any comments about this deck, welcome.
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Smeelbo
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Cruiser
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Re:Empire Deck - 2007/03/02 20:21 Hmmm.....

21 ships, but 14 locations, of which 4 are Pyroxeres, but with only two Mining 2 ships (I think Ibis/Velator + Pyroxeres is mostly inadequate). I haven't tried Star Chart + Scordite, but it seems unreliable.

I can build this deck and test it out, but I am not afraid of this deck, at first glance.

If it were my deck, I would tighten up the locations a bit, and go from six Mining 1 and two Mining 2 to two Mining 1 and four Mining 2 ships. I would heavy up the ships a bit, maybe more Punishers and Augorors, and maybe substitute Subsidized Industries for Moon Harvester, or maybe Advanced Shipyards instead.

We all play to taste.

Smeelbo

Post edited by: Smeelbo, at: 2007/03/02 20:26
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lipa666
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Frigate
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Re:Empire Deck - 2007/03/03 07:45 Mining 1 ships are very useful at the beginig, very foen opening is miner, pyroxeres, scordite = 6 isk in 2nd turn
now i testig exchange of 2 pyro for 2 star chart enter.
opening : miner, sce, scordit = 8 isk in 2nd turn and 6 in sub(2 miners = 9 isk in 2nd; 8 in sub)
so 6 1-miners is min to get fast open
after tha you defend plaing stain and blocking actions of oponent just wait for arbitrator, guardian, or thrasher
Moon harvester give you isk even if you draw 2 cards and in multiplayer are wonderful
sometimes if oponent has poor ship draw just rush it with all you have, but it isn't so funny as total massacre made by thrasher
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