Re:Rule Changes - Feedback - 2006/11/01 15:39Onyx Verde wrote: does it mean now that defending ships in a Home Region are immune to Warp Scramble becuz they're not withdrawing to their dock, they're warping??
Uh, no. If you are targetted with Warp Scramble, you cannot Warp. It's in the name, yo. -Ryuteki, Owner of the Rules! We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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Onyx Verde
User Battlecruiser
Posts: 660
Re:Rule Changes - Feedback - 2006/11/01 16:23au contraire WARP SCRAMBLE 1 (at the beginning of a withdraw step, up to 1 defending ship of your choice may not withdraw during this battle phase.
Darn-diddly-arn Midwesterners!! <yoda>You must UNLEARN what you have learned...</yoda> ============================ "There is always Hope...." - Elessar Telcontar ============================
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AgentZero
Admin Admin
Posts: 410
Re:Rule Changes - Feedback - 2006/11/01 16:30I think I may have gotten lost somewhere along the way of this conversation, but I feel I have to point out: moving out of a battle, regardless of destination, is considered withdrawing. The moving of a ship into the dock has always been considered a warp, but it was further clarified to avoid any more confusion about there being some sort of "docking" action.
[luke]I'll dock.[/luke] [yoda]No. Warp, or warp not. There is no dock.[/yoda]Zack Walters EVE: The Second Genesis Organized Play Coordinator White Wolf | CCP North America
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Onyx Verde
User Battlecruiser
Posts: 660
Re:Rule Changes - Feedback - 2006/11/02 08:21Much oblidged Zack... it shows how things can spiral into confusion when you apply some creative interpretation, but you devs are very on-the-ball when it comes to posting clarifications. Cheers... ============================ "There is always Hope...." - Elessar Telcontar ============================
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Calmdown
User Battlecruiser
Posts: 284
Re:Rule Changes - Feedback - 2006/11/02 08:36Onyx Verde wrote: In the above scenario the Home Region battle will resolve first, and even if this wasnt the case the Outer region defending ships wouldnt be able to withdraw to the Home Region due to the presence of enemy ships. But I think you may have hit upon the crux of this rule change - does it mean now that defending ships in a Home Region are immune to Warp Scramble becuz they're not withdrawing to their dock, they're warping??
Warping is a part of withdrawing. You choose to withdraw by warping out or returning to dock, which are now one and the same.
Edit: Erm....I missed page two
Post edited by: Calmdown, at: 2006/11/02 08:37
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Draaken
User Scout
Posts: 3
Re:Rule Changes - Feedback - 2006/11/02 13:15Onyx Verde wrote: But I think you may have hit upon the crux of this rule change - does it mean now that defending ships in a Home Region are immune to Warp Scramble becuz they're not withdrawing to their dock, they're warping?? That would not only affect Home Region though, as retreating to dock is now a warp in any case, both from Outer Region and Home Region alike. So if what you say is true, then Warp Scramble is useless insofar as you can simply decide to warp to your Docking Bay instead of withdraw to another region (which would be prevented by Warp Scramble).
Post edited by: Draaken, at: 2006/11/02 13:16
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AgentZero
Admin Admin
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Re:Rule Changes - Feedback - 2006/11/02 14:50Draaken wrote: That would not only affect Home Region though, as retreating to dock is now a warp in any case, both from Outer Region and Home Region alike. So if what you say is true, then Warp Scramble is useless insofar as you can simply decide to warp to your Docking Bay instead of withdraw to another region (which would be prevented by Warp Scramble).
Fun as this game of Telephone is, I'd really rather not see it continue at tournaments, so I'll clarify the clarification.
1. When a ship moves from one region or dock to another region or dock, it is considered a warp. We will now do away with the word "move" altogether; let us never speak of it again. Ships warp between regions and docks.
2. When a ship warps away from a battle during the withdraw step of the Battle Phase, it is not a seperate type of action, it is merely a subcategory of warping. The ship is warping, but that warp is referred to as a "withdrawal." Regardless of destination, when a ship attempts to warp away from a battle, it is a withdrawal.
3. Unless a special ability or card says otherwise, all ships are fair targets for the warp scramble ability, even those that are withdrawing to a dock.
Hope that clears everything up!Zack Walters EVE: The Second Genesis Organized Play Coordinator White Wolf | CCP North America
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Vardemis
User Frigate
Posts: 61
Re:Rule Changes - Feedback - 2006/11/02 17:55Which brings up a small question. Since my opponent cannot end his turn unless he has warped away all ships out of my home region, what if they cannot due to a ships computer glitch or something similar? I assume they are forced, cause otherwise the game would time out.
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Ryuteki
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Re:Rule Changes - Feedback - 2006/11/02 21:58Vardemis wrote: Which brings up a small question. Since my opponent cannot end his turn unless he has warped away all ships out of my home region, what if they cannot due to a ships computer glitch or something similar? I assume they are forced, cause otherwise the game would time out.
My fun theory: If player A plays a Glitch on B while B is in A's home system... then B cannot withdraw due to A's actions, and A loses due to stalling.
My actual theory: Cards override Rules, and I suspect that you may have stumbled across an interesting and potentially valid Blockade tactic for a Caldari deck. -Ryuteki, Owner of the Rules! We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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Calmdown
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Re:Rule Changes - Feedback - 2006/11/02 23:16I'd suspect errata or a rules change there to state that any ship ending a turn in the opposing home region is automatically returned to dock. Mechanics break down in many ways when you have an enemy ship in your home.
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