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Kaemonn
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Exiled Rules PDF - 2007/07/20 22:27 Hey Everyone

The rules for The Exiled have been released on pdf for your viewing here

http://www.eve-ccg.com/images/stories/pdf/RULESHEET2a.pdf

Note that The Exiled will NOT be legal in the GenCon Indy 2007 Tournament.

Enjoy!

Post edited by: Kaemonn, at: 2007/07/20 22:27
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Quintus
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Re:Exiled Rules PDF - 2007/07/21 01:42 Didn't they say the towers will be permitted?
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raleigh
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Re:Exiled Rules PDF - 2007/07/21 04:40 Yeah. wowow-woo-uh
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Ryuteki
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Re:Exiled Rules PDF - 2007/07/22 15:33 Quintus wrote:
Didn't they say the towers will be permitted?

Yes. Per the announcement on the front page, all four Exiled towers will be tourney-legal at GenCon. Also stated was that the new Exiled rulebook would be in effect for the tournaments.

Discuss!
-Ryuteki, Owner of the Rules!
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Brootal
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Re:Exiled Rules PDF - 2007/07/22 23:36 Has anyone compared the rules to the old rules and listed the differences? I haven't had time to read them yet.
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Onyx Verde
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Re:Exiled Rules PDF - 2007/07/23 12:56 At a glance the significant differences are:

  • Ships in dock can be targetted by News

  • Only one Outer can be played per turn


These are core rule changes, but invariably I think the biggest shake-up will be cards-based changes, most notably the new Towers (el primo grande), and Astral Mining Inc...


Great the way there's extra spoilers on the new pdf, eh?

Not so great that they're only making the Towers tourney-legal without the support the rest of the expansion lends to this new mechanic. I'm not sure that a lot of decks built from just the Core Set will be able to cope with the 2-region rule effectively. I can foresee a lot of stalemates at Gencon this year...
I suppose Zack said that gameplay would be different, but everyone took this to mean gameplay would be better... Hopefully my cynicism is unwarrented.
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CaptnB
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Re:Exiled Rules PDF - 2007/07/23 13:46 Where did you read that docked ships can be targeted by News?

From the new rules:

Ships
Docked ships do not count as being in your home
region. Docked ships cannot be targeted, and are therefore mostly safe from your opponents...

Glossary:
Docked > Ships may dock inside their controller’s starbase. Docked ships are not valid targets for cards or abilities.
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AgentZero
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Re:Exiled Rules PDF - 2007/07/23 19:42 The other big change no one has pointed out yet is that cards on the Pile now check their target(s) when they come into play and upon resolving. That means a Veteran's Premature Retirement can be interrupted by a Remnant of Vak'atitoth, and be prevented from returning the now-destroyed ship to its owner's hand. Zack Walters
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Ryuteki
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Re:Exiled Rules PDF - 2007/07/24 00:00 Onyx Verde wrote:
[ul]
  • Ships in dock can be targetted by News



  • Nope. They can't. Sorry.

    Also note, much to my chagrin, that the Outer Region rule states that "only one new outer region can enter play each turn," which includes both playing and putting into play, and counts regions played by both players. Alas Serpentis Drug Outlet, we hardly knew ya.

    Also it was clarified that you do indeed need to undock (move from dock to your home region) as an action before you warp to an outer region, thus 1) making it a two-step process, and 2) giving your opponent a chance to target your ship while it is still in your home region. Perhaps this is what you were thinking of? I know we used to do that incorrectly for awhile out here.
    -Ryuteki, Owner of the Rules!
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    Onyx Verde
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    Re:Exiled Rules PDF - 2007/07/24 09:56 CaptnB wrote:
    Where did you read that docked ships can be targeted by News?

    From the new rules:

    Ships
    Docked ships do not count as being in your home
    region. Docked ships cannot be targeted, and are therefore mostly safe from your opponents...

    Glossary:
    Docked > Ships may dock inside their controller’s starbase. Docked ships are not valid targets for cards or abilities.


    Apologies... my thinking wasnt up to date, this idea was tossed about for a while but I didnt know it had been thrown out.
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    CaptnB
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    Re:Exiled Rules PDF - 2007/07/24 11:35 Hehe, apologies accepted, just wanted to be sure there were no contradiction in rules I didn't see.

    On the other hand, what I did see is the Guristas Hidden Complex that overrides this rule by explicitly saying "Docked or undocked ships".
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    CaptnB
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    Re:Exiled Rules PDF - 2007/07/24 11:43 Ryuteki wrote:
    Onyx Verde wrote:
    Also note, much to my chagrin, that the Outer Region rule states that "only one new outer region can enter play each turn," which includes both playing and putting into play, and counts regions played by both players.


    Again, just to be sure we all see things the same way. A turn is when a player goes through all his phases. So all that means is 1 player can't play 2 Outer Regions. When he is done with Management and Combat phases, it's his opponent's turn. That opponent can play 1 Outer Region too.
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    Ryuteki
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    Re:Exiled Rules PDF - 2007/07/25 04:01 CaptnB wrote:
    Again, just to be sure we all see things the same way. A turn is when a player goes through all his phases. So all that means is 1 player can't play 2 Outer Regions. When he is done with Management and Combat phases, it's his opponent's turn. That opponent can play 1 Outer Region too.


    That is correct. Exiled has at least one way to bring an outer region into play during your opponent's turn though, and if your opponent plays an outer region, the strict wording of the rules prevents you from using that ability. -Ryuteki, Owner of the Rules!
    We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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    Buhallin
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    Re:Exiled Rules PDF - 2007/09/08 15:42 Noticed this yesterday and I haven't seen anyone else mention it, but it looks like they fixed the Martial Law immunity issue:

    Play a Card: ... Cards on the pile can be targeted and
    destroyed unless they specifically say that they cannot
    (i.e. Thorax and Megathron cannot be targeted by news,
    and Martial Law can neither be destroyed nor targeted).


    So, target immunity text takes effect as soon as it hits the pile. I assume this leaves them as valid targets when they're in the scrapheap or some other odd out-of-play location.
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    Bulgakov
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    Re:Exiled Rules PDF - 2007/10/24 07:26 I think, community needs a place (for example, http://www.eve-ccg.com/rulebook.html), where is being last version of game rules.

    Now we have 3 versions of rules: EVE_TSG_Rulebook.pdf, EVE_TSG_Exiled_Rules_Sheet.pdf and named supra url. And they are contradicted one to another.

    For example, two of these rule said, that "You can play any number of outer regions in the same turn", and another, that "Only one new outer region can enter play each turn".

    I think, it would be logical, that this place will be http://www.eve-ccg.com/rulebook.html (as most accessible).
    Say what you think. Think what you say.
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