Home
Articles
News
Backstory
Sortable Card List
Questions & Answers
Art Gallery
Events
Retailers
Forums
Create a Card
Agent Resources
Online Play (OCTGN)
Rulebook
Tournament Rules
Multiplayer Rules

 

EVE-CCG Forum  

home post reply threaded view help rules

Boardwalk :: Forum List Deck Discussion Minmatar Decks

Brootal
User

Battlecruiser
Posts: 485
graphgraph
 
Click here to see the profile of this user
First Deck - 2006/11/17 23:35 Ok, I'm only working with the starter decks & a few boosters, so I don't have unlimited cards like some of you. It has not yet been played, I'm hoping to get a game in a week or two.

Control Tower (Undecided, but probably Frailty)
Heaven
Sansha's Nation
Khanid Kingdom

Slasher x3
Bellicose x2
Burst x2
Rupture
Thrasher
Reaper x4
Breacher x2
Vigil x3
Probe x4
Rifter x2
Sentry Gun x3
Crumbling Moon x3
Sansha's Scout Outpost x4
Veldspar x3
Impending Doom x2
Gravity Storm x3
Insurance Fraud
Adaster's Disaster x2
Guerilla Warfare x2
Mind Control x2
Magnetic Pulse
[edit] The Mandator x2

Comments & suggestions?

As I've already said, I'm working from a limited base, I'll be getting more cards over time.

Post edited by: Brootal, at: 2006/11/18 08:55
  The administrator has disabled public write access.
Civi
User

Cruiser
Posts: 121
graphgraph
 
Click here to see the profile of this user
Re:First Deck - 2006/11/18 01:08 It's a nice start.
I understand your card selection is limited, so as you get mor cards I would advise you try to give the deck a focus to concentrate on.
Just now it is very general with a little splash of everything.
I personally love using Heaven and Sanshas Nation too, especially when all yuo paly are damage news which you pick up again.

Adastars Disaster is a great card, I'd always reccomend packing 4 if possible.
Gravity Storm is a bit expensive, so I would maybe drop one to allow other cards to take dominance.
Try and narrow your ships down alter to maybe half a dozen different ones that work well and pack four of each, maybe less of the more expensive ones.

I've never liked Sentry Guns, so I would tend to drop them for Starbase Structures with income/shields or abilities.

Once you have more locations, trying to work an efficient isk production is important. I tend to go towards 4 Sanshas Outposts, 4 Veldspars and 2 others. Plagioclase is a common one for big income.

Impending Doom is okay, but it needs a few more ships with Assembly 2+ to justify it. All it works with just now is your Rupture unless you want to pay 4 isk to get a frigate out right away, which has never been a favourite of mine.
Maybe try to find another Rupture and maybe some Stabbers or Cyclones to help there.

It could slowly grow into a nice robust military dck using a streak of Damaging News cards to help control the enemies ships and turn battles.
With that in mind Remnant of Vak'Atioth is a good ship killer and worth aquiring and using at least 2 of them. Even if it does let opponent draw 2 cards, it maintains ship control in your favour.

Martial law may also be worth a look. As most of the News cards that can REALLY swing combat (whether by removing a ship or boosting your shields) can NOT be used by Minmatar, it means you can prep your atack, plat the card and attack knowing your opponent can NOT play anyhting from hand to inconveniance you while you can still play damaging cards from hand.

Anyways, these are just my thoughts and ideas. You have a nice start, with several avenues it can go down. From here I reccomend expanding the card pool and seeing where it takes you. But you need to focus the deck on a specific task t stand the best chance.
  The administrator has disabled public write access.
Calmdown
User

Battlecruiser
Posts: 284
graphgraph
 
Click here to see the profile of this user
Re:First Deck - 2006/11/18 02:18 All good comments from Civi, and I agree it's a good start to a deck.

As to ships, I'd suggest dropping the Reapers and focusing up your frigates as much as your card pool will allow. Drop the Bellicoses too. Replacements from these can come in the form of Atrons or Kestrels and Griffons from Gallente and Caldari, while you dont have 4 of the appropriate Minmatar ships.

I'd also drop the Impending Dooms asap, and replace them with something else that you like. Martial Law as suggested or more copies of any of your other news would be good. I'd also drop the Gravity Storms, as they're expensive and very narrow in their use. If you want to try some controll-y style cards to replace them, try Slavedog Stowaways or Armageddon Project. Day of Retribution wouldn't hurt either.

Drop the Crumbling Moons for something more efficient. Interstellar Trade Post is your next best option after Sanshas and Beld.

I'd also drop the sentry guns. They dont have to go for other structures, but if you want a good solid basic structure, try something like Market Research Lab.

Finally, you only have 50 cards in your deck so there's room for 2 more there, too.
  The administrator has disabled public write access.
Brootal
User

Battlecruiser
Posts: 485
graphgraph
 
Click here to see the profile of this user
Re:First Deck - 2006/11/18 06:33 Darn, there are 52 cards, I must have missed one, a quick count suggests it's 2 news cards missing, my biggest problem was a total lack of useable news cards.

Being a fredom fighter for the Ushra'khan I'm all for lots of small fast ships & damage

I will look at some revisions when I get home.

[edit] ok extra 2 cards were added

Post edited by: Brootal, at: 2006/11/18 08:55
  The administrator has disabled public write access.

 

post reply

 

Boardwalk :: Forum List Deck Discussion Minmatar Decks










Lost Password?
No account yet? Register

CARD LOOKUP

EVE-FOILED

EVE-CCG Germany

La Garde De L'Ouest FORUMS

BoardGameGeek.com



Website terms of service - About us - Contact
Copyright © CCP 1997-2007