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Darqwerx
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card I created for my CCG. - 2007/06/02 04:39 I've been working on developing a CCG for the past couple weeks.

Its going to be called "Epidemic" and have a focus on an apocalyptic story line, where a flesh eating virus breaks into modern population, throwing society into warfare.

I'm not revealing anything too specific, dealing with the mechanics, but I just busted some serious photoshop time into this "alpha" layout of one of the cards.

Any and all feedback is appreciated, I'll probably post the rulesbook I wrote here in a bit, and see if anyone digs it.

anyways, here's the link!

http://i19.photobucket.com/albums/b183/-tide-/Rotten-Carrier.jpg

Post edited by: Darqwerx, at: 2007/06/02 04:42
e x i s t . . . .
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Kaemonn
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Re:card I created for my CCG. - 2007/06/02 06:13 The first thing I notice on the card is the text. Thats fantastic. It took me a while to see the numbers on the bottom of the card. They just dont stand out as much as they should. The placement of the numbers are good and the number size is good. I recommend emphasising the numbers in a lighter gold color to help the eye find it quicker.

The bio hazard symbol and the guns need to be a bit brighter. Try a brighter silver with some reflective surface for the guns, same for the bio symbol.

The number 2 in the top corner shouldn't interfere with the art image, that tends to take away from one of the most loved aspects of CCGs. Reduce the box so it hits the edge of the picture box, but does not overlap.

The flavor text is most often always italics, and a bit smaller than the ability/description. The size difference in the text box is a little bit distracting.

Your color scheme looks pretty cool, and the art is creepy; though I bet thats what you were going for

Anyway thats all the suggestions/opinions I have. Dont hate me too much
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Brootal
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Re:card I created for my CCG. - 2007/06/02 12:41 I'd agree with most of what Kaemonn said, the stuff down the bottom just doesn't stand out, too many different font sizes in the main text area. The text under the card name also doesn't look right to me, sort of too squished in. Also the card name font is a little large for the box (or the box is too small) as there is no margin at the top of the text.

I disagree with him on the number's box overlapping the image, I think it is fine, I would hope all artwork takes this into account and doesn't lose anything from this.

Otherwise looks cool.
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stevetheone
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Re:card I created for my CCG. - 2007/06/02 13:39 The acutal picture looks small in comparison to the size of the card. A bit bigger might look better. Good luck with the project. Hope it works out for you. We shall seed the stars with our scions and reap that harvest.

No expect the Spam, spam, spam, spam...
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Darqwerx
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Re:card I created for my CCG. - 2007/06/02 19:04 Hey, awesome feedback! thanks guys.

Getting feedback from other CCg'ers, is the reason i put this on here, for all positive, and negative feedback!

I'll post a new version here in a bit, when I get around to touching it up.

The numbers on the bottom aren't very visible, your right. And i'd like to have a design that doesn't vary Race-to-race, So i'll probably make them either gold, or have an silver inner glow, or even a blood outline, that might make for a good idea as well.

As far as the "2" going over the artwork, I tried plenty of different ideas, And sure, nobody wants they're artwork covered up, but all other CCG's always have they're artwork clean. The game is meant to be a messy, gory game. Those blood splatters on the side of the artwork? I added those, not part of the picture.

I'm trying to achieve a more.. Realistic atmosphere, through the actual design of the card, (of course its vary's for each race) rather then just have artwork to rely on.

The reason for this was, I come from a MTG background. Those cards can be utterly plain. Even the really great cards are horribly plain. So much so, that towards the end of my MTG career, i'd find myself playing horrible decks in tournaments, not because they were bad, But because I got OCD about the way the art in my deck looked.

Anyways haha, Would there be anyone interested in checking out the rules I have, and giving me some advice? I'll PM anyone with them, if you want to give me a helping hand...

Also- If you know any other artists, that sell rights to they're work cheap, Or would even be willing to donate any, I would love you forever, and be willing to credit your help in my rule book.

Thanks all!
-j
e x i s t . . . .
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stevetheone
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Re:card I created for my CCG. - 2007/06/04 11:31 You can pm me the rules if you want. If you do let me know how you expect the mechanics to work as well. We shall seed the stars with our scions and reap that harvest.

No expect the Spam, spam, spam, spam...
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