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Ryuteki
User Battlecruiser
Posts: 674
Re:Archaelogical Site? - 2007/09/08 15:53Consider "Pledged to the Covenant." I'd also consider dropping Stain for Gunginap, and adding in a Scordite - that way you can fetch two ArcSites with Dam Torsad, then fetch a Scordite to destroy one, and bring it back into play using Gunginap.
Out of Gallante you could also look at Dam Torsad + Problem Solver, and their Battery is great for starbase defense.
I tried playing an ArcSite deck, and discovered that once it was survivable enough, I was destroying my opponents militarily long before I drew my fourth Site or Reflections.-Ryuteki, Owner of the Rules! We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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Mortus946736
User Frigate
Posts: 24
Re:Archaelogical Site? - 2008/03/03 03:40I stumbled across a card, i think it will help. "Imperial Trade Registry". It allows you to forgo a draw to search your market for a location of your choice. The draw back is that you can no longer play locations into your Home region, but that is easily fixxed by playing the AD right before playing it. That allows you to easily grab the locations you need."If it is stupid, and it works. It ain't Stupid."- Unknown "As long as there are men, there will be war." - Einstein "There is a point to everything" - Uglio, the pointless forest
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