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Boardwalk :: Forum List Deck Discussion Caldari Decks

Ryuteki
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2nd Place, Origins 2007 - 2007/07/12 05:29 Second Place, Origins 2007
Player: Tyler Stratton (Sorth on the boards)
Deck: Gneiss Bantam

Home: Venal Tower
Regions: Dam Torsad, Kyonoke Pit, Metropolis

Locations:
1x Arkanor
2x Crokite
2x Gneiss
2x Interstellar Trade Post
4x Sansha's Scout Outpost
3x Slave Mines
2x Veldspar

News:
1x Damage Control
3x Hired Enforcers*
2x Impending Doom
2x Information at a Cost
2x Mind Control
4x Stubborn Mechanic

Ships:
4x Bantam
2x Blackbird
2x Caracal
3x Coercer
4x Cormorant
4x Ibis
4x Kestrel
1x Scorpion

Structures:
3x Advanced Shipyard
1x Early Warning System
2x EMP Minefield

Sidedeck:
2x Forsaken Ruins
2x Impending Doom
2x Information at a Cost
1x Mind Control
4x Crucifier
1x Merlin
1x Censor Office

*The Hired Enforcers were an ill-considered last-minute change to the deck. They would have been extremely helpful ...if Caldari were allowed to actually play them... Amusingly, they didn't show up until the third round of the tournament, at which point it was decided that he would just have to keep them in his deck, not play them, and sideboard them out each game.

Post edited by: Ryuteki, at: 2007/07/12 05:34

Post edited by: Ryuteki, at: 2007/07/13 00:24
-Ryuteki, Owner of the Rules!
We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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Sorth
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Re:2nd Place, Origins 2007 - 2007/07/12 19:59 The idea of this deck is to get a Bantam out as fast as possible then pull out a kyonoke pit, drop any sight with minerals on it and BAM you got 16 ISK on the 4th turn, more then enough to drop a large frigate or too.

This was my very first constructed deck, and after playing it I know lots of changes I'd make to it now (more small ships, much drop down to 52 cards). Even with the mistake of making a 60 card deck and having the Hired Enforcers in the deck worked really well. Thoughts?
"ASK ME ABOUT MY WEINER!"
~Sorth
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rorik36
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Re:2nd Place, Origins 2007 - 2007/07/13 12:28 From the games we played at the end it ran really smooth. It can only get better if you streamline it a bit.

Kurt
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Narinik
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Re:2nd Place, Origins 2007 - 2008/06/25 00:52 isnt venal tower cald, but damage controll is amarr/gall? or is it in the eratta?
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Ryuteki
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Re:2nd Place, Origins 2007 - 2008/08/04 05:02 Narinik wrote:
isnt venal tower cald, but damage controll is amarr/gall? or is it in the eratta?

No errata, you are indeed correct. As I had noted, Tyler had made some last-minute changes to his news selection without properly considering the racial restrictions. It was a bit of egg on his face, but he still did quite well despite the dead-weight cards. Tyler was, IIRC, very new to the game at that point.
-Ryuteki, Owner of the Rules!
We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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nox
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Re:2nd Place, Origins 2007 - 2008/08/06 00:04 hey just wondering what is a side deck? hear a lot about it in the posts but havent really understood.
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Ryuteki
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Re:2nd Place, Origins 2007 - 2008/08/06 07:02 nox wrote:
hey just wondering what is a side deck? hear a lot about it in the posts but havent really understood.

From the Tournament Rules:
2.1 Deck Construction
Classic: A legal deck consists of 1 starbase, 3 outer regions and a market of at least 52 cards. The market cards can be of any combination of ships, locations, starbase structures and news, but no more than 4 instances of each card. A Classic side deck must be either 0 or 13 cards (see 2.2 Side Decking).

2.2 Side Decking

Before each game except the first game of a match, players receive four minutes to swap cards between their markets and side decks on a one to one card basis. After each match, they must rearrange their market and side deck to their original state.
-Ryuteki, Owner of the Rules!
We're playing Monday evenings in IL, see www.games-plus.com for the address or email me at ryuteki AT gmail DOT com.
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