Home
Articles
News
Backstory
Sortable Card List
Questions & Answers
Art Gallery
Events
Retailers
Forums
Create a Card
Agent Resources
Online Play (OCTGN)
Rulebook
Tournament Rules
Multiplayer Rules

 

EVE-CCG Forum  

home post reply flat view help rules

Boardwalk :: Forum List Deck Discussion Caldari Decks

Erk
User

Frigate
Posts: 15
graphgraph
 
Click here to see the profile of this user
caldari deck from alot of ideas(need input) - 2008/03/15 21:28 im working on a caldari deck built around a couple of tricks, so far ive hard some huge headaches trying to prioritise which cards to keep and which ti throw out.
Here the deck list so far:

Guristas Tower
Sansha's Nation
Vale of the Silent
Moon of Ndoria

locations:
Bistot x3
Doscordant Colony x4
Quafe Factory x3

news:
Dead or Alive x3
Faulty Implant Manufacturer x 3
Feed On The Weak x1
Information at a cost x1
Malovent Betrayal x3
Market Crash x2
Market Fluctiation x2
Rookie Mistakes x2

Ships:
Bantam x2
Basilisk x2
Cormorant x1
Guristas Invader x4
Guristas Nihilist x3
Guristas Plunderer x2
Gurisats Recruiter x3
Heron x2
Kestrel x4

Starbase Structures:
Smugler's Den x1
The Scope x2
Trophy Room x1

54 cards
-----

i got two carsd to much in the deck, though i feel hard pressed to pick to cards to remove.

ok heres the idea:
im trying first and foremost to try and build the deck around The scope in combination with a lot of news such as rookie mistakes, dead and alive and such. the idea is to try and control the number of ships he has in play at one time. Thats the key idea with the deck, thats working pretty well sofar.

next i'm trying to build a discard/draw deck and if posible take advantage of feed on the week.

Thirdly im using cheap ships as it is not a very income heavy deck so everything have to be very cheap with a very few exceptions. Im using recruiters to get my guristas ships faster into play.

fourthly i'd like to use some of the trickery caldari is so good at, warp scramble , sensor dampen, target jam...

Lastly im trying to see if i cant get something positiv out of quafe factory, though using no limited locations is really difficult. To be able to play discordant colony at all ille have to play the quafe factory cards in outer regions and withdraw my ships in order to play it in my home region. Also when im not allowed to use limited cards my opponent aren't suposed to have an easy time of it, thats why im trying to use trophy room.

I'd like some advise from you guys on ways to improve the deck, trying to keep in mind the ideas im trying to build into the deck. I realise i might be streching myself to thin trying to get all these ideas into one deck.

Let me hear what critisism you guys can come up with.

Erk

Post edited by: Erk, at: 2008/09/03 11:25
  The administrator has disabled public write access.

 

post reply

 


      Topics Author Date
    thread link
caldari deck from alot of ideas(need input)
Erk 2008/03/15 21:28
    thread link
thread linkthread link Re:caldari deck from alot of ideas(need imput)
nox 2008/08/13 09:04
    thread link
thread linkthread linkthread link Re:caldari deck from alot of ideas(need imput)
Onyx Verde 2008/08/13 15:10
    thread link
thread linkthread link Re:caldari deck from alot of ideas(need imput)
Erk 2008/08/13 21:58
    thread link
thread linkthread link Re:caldari deck from alot of ideas(need imput)
Brootal 2008/09/03 04:00
    thread link
thread linkthread link Re:caldari deck from alot of ideas(need input)
Erk 2008/09/03 13:15
Boardwalk :: Forum List Deck Discussion Caldari Decks










Lost Password?
No account yet? Register

CARD LOOKUP

EVE-FOILED

EVE-CCG Germany

La Garde De L'Ouest FORUMS

BoardGameGeek.com



Website terms of service - About us - Contact
Copyright © CCP 1997-2007