The Minmatar Junkyard deck focuses on paralyzing the opponent by eliminating their ships. After playing the Minmatar Starter deck, I noticed a few cards that would contribute a great deal to this theme.
Adaster's Disaster and Remnant of Vak'atioth are the first cards on our list, with the potential to destroy the enemy ships before they can claim any territories, mine, or attack our forces. Sprinkle in Day of Retribution for dealing with regional attacks, and Impending Doom for speeding up our assembling, and we’re well on our way.
Next we’ll focus on the ships chosen, and how they play in to the overall theme. Most of our ISK will be used to fuel cruisers, and news, so we want to keep frigate prices as low as we can. We’ll want to use Hoarders for their trading ability, and defensive value. The Vigil costs only 3 ISK to play and has the potential to force enemy ships into bad situations, so it makes a great addition. The Burst's low cost and ambush 3 make it perfect for guarding your first locations. Add in Reapers, which don’t need to be assembled, and we have ourselves all the frigates we’ll need.
For our other ships, Scythe's and Thrashers are excellent choices to deal with frigates. The Scythe is particularly potent in combination with the Frailty Tower, which must be used with caution. The Bellicose's warp scramble and buyback make it an asset in combination with the Vigils. Add in a few Ruptures and a Scimitar and you have a versatile fleet of ships.
For the Minmatar Junkyard to work we’ll want as much ISK as soon as possible; this means pulling in 6 or 7 ISK by our second turn. Adding in Crokite for its ability to ward off attackers, we should have 19 locations:
Frailty Tower
Stain
Sansha’s Nation
Moon of Ndoria Total cards: 60 + regions
Voila, with the correct play this deck will send its opponents into a rage trying to take control of galaxy.
Matthew
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